|Has solid surface||No|
|Can be landed on||No|
|Can be splashed-down on||Yes|
|Real life analogue||Earth|
The home planet (listed as HOM in Space Agency, is the analogue of Earth in Space Agency. It is the home of the space agency and all missions are launched from here. As it has both oceans and an atmosphere, crew modules can re-enter and splash down. HOM's atmosphere is depicted as having an exact and definitive boundary, but in reality it grows thinner and thinner as it extends away from the planet's surface.
Despite not being specifically named, there are subtle references to various Earth nations. The world of Space Agency makes use of numerous rockets and thus indirectly make reference to their countries of origin. A more obvious reference is the placement of national flags on several rockets.
Russian Federation Edit
The Soyuz modules and stages are evident for this. They are also hinted as being the "enemy" that launches the spy satellites (maybe) and creating MSS, though they later became peaceful. They also built the N1-LOK-LK moon rocket.
United States of America Edit
Most of the stages and modules in the game are U.S. made, the Delta 2nd stages, for example. The U.S. flag is also on some of their rocket designs such as the Saturn V. They also made the largest rocket in the game, the Space Launch System.
Great Britain Edit
Great Britain created the Black Arrow,, stages 1 and 2. The Black Arrow rocket seems to be more powerful than its real world counterpart.
People's Republic of China Edit
Responsible for making the Long March 1st and 2nd stages as well as the Long March boosters.
European Union Edit
Responsible for creating the Ariane 5 first stage and boosters, all of their flags are on the boosters.
There remains some debate as to the actual accuracy of the globe depicted as HOM in Space Agency. Claims have been made that certain landmasses are incorrectly sized. There may be several reasons for this:
- This may be the true appearance of HOM. It may differ from Earth, just as certain planets do not match their "real world" counterparts. For example, LUN's image does not mirror pictures of our Moon.
- Cartography does not have a perfect way to transition a three-dimensional object into a two-dimensional image. Therefore, the HOM image may be as close to Earth as possible in its rendering.