PSX 20171115 083300

Mission 22, named Collision Course has the player on an urgent mission to destroy a malfunctioning Resupply Module with an Explosive Module before it crashes into STA. This mission unlocks the following parts:


Gameplay Tips

This mission can best be completed by using a Titan rocket, using the Titan II 1st Stage, a Connector Small to Small, a Titan II 2nd Stage, an Explosive Module as the payload, and a Fairing Aero. Launch the rocket, and in the first orbit (second works as well, but third is too late) use main engine in the second stage to exit orbit on course with STA. Next detach the Explosive Module and invert (turn around), zoom out and you should see the resupply module, if the red line is touching it or within a centimeter of it then use thrusters to go to the side. Once about the same location as resupply module, start using forward thrusters to match its velocity. Once velocity is matched, get directly in front of the docking port, use thrusters to dock, then explode the module. This should get a Gold Award for the mission if you didn't use checkpoints.


Award Cost Time Checkpoints
GoldTrophy-50 Gold < $7,000,000 < 2m 30s No
SilverTrophy-50 Silver < $10,000,000 < 4m 10s Yes
BronzeTrophy-50 Bronze < $15,000,000 < 10m Yes
  • Dock with the runaway module
  • Destroy the runaway module
  • Budget: $15,000,000
  • Max time: 10m


  • The SLS Second Stage Exploration or the Second Stage Unity have not been added to the game as of version 1.8.0.
  • Time is not a problem because it would take the module only 1 minutes 37 seconds to hit the station, so unless you move the station out of the way it would be impossible to get anything less than a gold as long as you don't use checkpoints.

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